FEATURED WRITING

UNHCR REPORT (2022): The Digital Leisure Divide and the Forcibly Displaced

Background report prepared for the UNHCR Innovation Services. The report provides insights to academics, industry, humanitarian organizations and the public sector on approaches and possibilities of digital leisure as a pathway towards more fulfilling lives and expanded opportunities for people going through forced migration situations around the world, with a focus on Brazil where the pilot research project will be deployed.

ONLINE NEWS ARTICLE

Rest of World (2021): Ideas Section: AI isn’t going to save us

MEDIA BLOG

Ebert Stiftung (2020): Technology for a social cause: TikTok and Asia’s mobile-first nations

BOOK

Harvard Press (2019): Next Billion Users: Digital life beyond the West [Winner of the 2019 PROSE Award by the Association of American Publishers]

“The conventional storyline around the transformative effect of technology on people’s lives often doesn’t ring true… Any leader whose company sees the global poor as a key market will find its reality-based view of the intended customers bracing and useful.”— Strategy + Business

MEDIA ARTICLE

Quartz (2019): The biggest myths about the next billion internet users



WHITE PAPER SERIES

KAS & Digital Asia Hub (2021): AI-driven anti-poaching software in Africa and Asia

KAS & Digital Asia Hub Digital Asia Trends 2021: Chapter on ‘AI-based Strategies to Combat Wildlife Trafficking and Wet Markets in Asia: A Critical Review’

REPORT

UNESCO (2016): Prizes for innovation

Background report prepared for the International Commission on Financing Global Education Opportunity as part of The Learning Generation: Investing in education for a changing world Paper series